About to post my Module Update of the day in the NWN2Forums. Just wanted to threw some new images up for everyone to view the progress. These are of various locations around Storneth in Harrn as well as one of a druid grove in the forest.
Thursday, November 15, 2007
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Sands of Solvheil Series
Design Documents:
- SOL_DESIGN_DOC_V1.0.pdf
Design Document for Sands of Solvheil I: The Ruins of Kazatharis - SOLII_DESIGN_DOC_V1.3.pdf
Design Document for Sands of Solvheil II: Beneath the Hearleforne
(Updated 1/12/2008) - SOLIII_DESIGN_DOC_V1.1.pdf
Design Document for Sands of Solvheil III: Crusaders of Shalihir
(Updated 12/17/2009)
2 comments:
Just wanted to say - that Forest kicks a**. It looks like something from Return of the Jedi. Freakin' sweet!!
Man, you're going to make me want to scale down bubears for ewoks! Thanks man, but your intial shots of Ravenloft are also to die for (pun intended).
I think forest are seriously my weakpoint as far as area design, so I guess I take a little extra time with it to make sure I get it juuust so. I think lighting properties are 80% of it.
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