Thursday, July 2, 2009

Beta Testers Needed

There will be a working version of [Sands of Solvheil III: Crusaders of Shalihir] that covers the first 2/3 ready by this Sunday or so. I'd like to see if anyone would like to give it a run, make sure that the story, conversations, scripts, cutscenes, encounters, etc go smoothly under a variety of circumstances.

My preference would be individuals who have already played through [SoSI: The Ruins of Kazatharis] and [SoSII: Beneath the Hearleforne] so that the overall story arc and reveals can be gauged. Although, new players to the series are also welcome to give it a go.

I estimate completion and release of the module by the end of this month should the tests go favorably and the last major battles are finished without too many snags.

If interested, please respond in this thread, on my blog, via private message or email, smoke signals, etc.

Thanks in advance.

Here are a few screenshots from the completed sandstorm cutscene by JasonNH. I can't convey how cool this looks ingame. Great cutscene work like this turns a seemingly mundane aspect of gameplay and turns it into something great to behold.






3 comments:

Lance Botelle (Bard of Althéa) said...

Those screenshots do look impressive. :)

I would like to play your modules when I get some spare time. (Don't we builders always need that!)

Lance.

Raith Veldrin said...

I use to have to become nocturnal to gain some spare time, sacrificing sleep in the process. Now, I have the summer off (which explains my sudden push of progress).

Josh said...

This are indeed impressive screenshots. Well done!

Design Documents: