Module Series Development Blog
For continual updates on the development of the Sands of Solvheil series of modules for Neverwinter Nights 2, as well as information about Solvheil as a Campaign Setting and Gaming World.

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Friday, July 10, 2009

"That's right boys, it's Doctor Venkman."

"They hate this...I like to torture em."
(I actually have a piano in my house that only has two keys ever played for just that line)



So here is what I've been doing when I need a sanity break from finishing up the mod trilogy. I have to say, I consider myself a pretty skilled gamer. I mean, I'm from the Atari generation. Although, this game on medium difficulty whooped my butt good. I had to humble myself and drop down to casual setting. (How anyone defeats 'The Collector' on hard is beyond me).

The graphics are amazing, down to the facial flaws on Bill Murray's face on an HDTV. The gameplay is fun, the levels filled with puzzles and uses for the PKE meter. Great game, lots of fun. The Ramis/Ackroyd writing style really shows through. While some elements are reused/rehashed, it never feels cheap (like for some reason Ghostbusters 2 did).

I have to admit that when going back to the library to face 'The Gray Lady', I had to turn the thing off for the night and wait until my kids woke up the next morning to help me (by sitting next to me lol). I was maybe 8 years old when my parents drug me to see Ghostbusters in the theater...a movie for which I had never seen a preview before I found myself standing in line.

Immediately after Dan Ackroyd yelled "Get Her!", my face was buried in my coat like a little sissy mary. Facing the librarian again brought all of that pre-teen dread rushing back like your first time in a haunted house.

Watching my 5 year old flee the room in terror when the Stay-Puft Marshmellow Man came on the screen gave me the same twisted smile that must have been on my parents face in that theater way back when.

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