Not a whole lot to really write about. Just a little more detail added to this final ruins area.
I placed in some color with light pressure to deepen the folds in the sand a bit. It's rather challenging getting this to look like a city that has sunk into the sand, creating almost a crater, but I think it is coming across nicely in-game.
Monday, January 21, 2008
Subscribe to:
Post Comments (Atom)
Sands of Solvheil Series
Design Documents:
- SOL_DESIGN_DOC_V1.0.pdf
Design Document for Sands of Solvheil I: The Ruins of Kazatharis - SOLII_DESIGN_DOC_V1.3.pdf
Design Document for Sands of Solvheil II: Beneath the Hearleforne
(Updated 1/12/2008) - SOLIII_DESIGN_DOC_V1.1.pdf
Design Document for Sands of Solvheil III: Crusaders of Shalihir
(Updated 12/17/2009)
2 comments:
This looks really fun to run around in! very nice!
Thanks. I think I have it at a point where I can keep the screenshot around to gawk at as inspiration to work toward it.
It was the same way with the Kazatharis area. I just kept a JPG file handy to open and remind myself that I wanted it in a game bad enough to focus on finishing.
Post a Comment