Well, not actually on the wall. I did find myself zoning out on the background pattern of this blog and counting the designs in one thread of my mind. I think my brain is having temporary meltdowns as a side-effect of this whole quitting smoking New Year resolution thing.
Quitting smoking is an odd thing, in some ways it’s the easiest process in the world, in others, the most challenging. I'm wearing what I refer to (being an IT guy) as the 'Critical Patch' which does a nice job of pumping the nicotine in my system. For me, though, it was never about the substance as much as the practice. I feel like I should be doing more movement which sometimes causes me to stop all movement of my body and 'zone'. Thus, the counting flowers.
As an aside, kudos to fellow NWN Dev Jclef for booting the smoky treats. I can really see how this process can slow down progress on the toolset as your mind seems occupied with higher battles. With all the places my mind is going, as well as the ultra-vivid dreams the Nicotene Patch gives a person, I may be ready to jump over to Ravenloft right along with ya man, lol.
Anyhow, I'm not sure if it's the raging addiction, or the spirit of the political season, but I demand a recount lol. I've been spending the last non-productive hour trying to count up my votes/downloads/etc and see how exactly I missed the Hall of Fame. Not sure if I feel like Pete Rose or Faith Hill (both semi-famous 'didn't make the grade' references), but to quote an old Mountain Dew commercial: "We got hosed Tommy, we got hosed." On the upside, the two entries that did get listed for this month were both pretty kickass from the peeks I took, though there wasn't a third. Is it that big of a deal? Naa. Did the whole nico-fit timing not mesh well with events of mathematical calculation? You betcha! Good thing tax time is right around the corner, I'd hate for any stress to be piled on muhahaha.
Ah well, Ub La Dee or whatever keeps ya trucking.
[EDIT: I found it! NWN2 Modules require 5k downloads (double that of NWN Modules). Might as well kick back and relax, it's going to be quite a while.]
Now, if I can only muster the focus to keep up the spit and polish on SoS:BtH, things will be good. I'm at the point where I have a few things to really tie up with the final scenes (aka getting my cutscene groove on for the final battle), as well as adding in the token magic item artifacts. I plan to only feature a few per module as it is a low-magic world. I want to keep a decent control over the magic items and their availability. Naturally, most of the time, I keep them out of the way.
So here's to bitchslapping my brain back into shape, without the proverbial cheatsheet like a Nintendo DS loaded with Brain Age. I'm tired of feeling like a racehorse chewing grass and staring at the finish line a few feet from my nose.
Sands of Solvheil Series
Design Document for Sands of Solvheil I: The Ruins of Kazatharis
Design Document for Sands of Solvheil II: Beneath the Hearleforne
Design Document for Sands of Solvheil III: Crusaders of Shalihir