That's pretty much how it feels doing terrain changes to this area. I had to make sure to lock position and height of the buildings so they wouldn't pop-up on me as I raised/lowered/smoothed the ground around them.
A testament to my ass-backwardness, here I go again creating the final area(s) first. What can I say, I need to have these as the proverbial carrot to keep me driving the module toward them. It was the same way with Ruins of Kazatharis.
Toolset Search Issue
2 weeks ago