Well the module is getting some last minute magic. The last battle/cutscene has been spruced up and bugfixed, and now it is a matter of looking a few things over before a final test. I have reloaded my laptop with a fresh version of NWN2 + Expansions and it seems to have done the trick. I can now build/test modules again.
I had forgotten that I had an old extended RC on there before. The desktop, I'm still not sure of the error, but at least one of my machines runs NWN2. Interesting as I look between the two toolsets side by side for the first time. Funny the strengths between the two and what of each I wish I could cherry pick.
It shouldn't be long now before I'm asking for the vault FTP login information for the first time in a long long while.
Sands of Solvheil Series
Design Document for Sands of Solvheil I: The Ruins of Kazatharis
Design Document for Sands of Solvheil II: Beneath the Hearleforne
Design Document for Sands of Solvheil III: Crusaders of Shalihir