Wednesday, June 10, 2009
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Sands of Solvheil Series
Design Documents:
- SOL_DESIGN_DOC_V1.0.pdf
Design Document for Sands of Solvheil I: The Ruins of Kazatharis - SOLII_DESIGN_DOC_V1.3.pdf
Design Document for Sands of Solvheil II: Beneath the Hearleforne
(Updated 1/12/2008) - SOLIII_DESIGN_DOC_V1.1.pdf
Design Document for Sands of Solvheil III: Crusaders of Shalihir
(Updated 12/17/2009)
3 comments:
I've always enjoyed walking around your Solvheil towns. This one looks really cool - especially that first shot - saweeet!
Thx man. I am seriously thinking I have a problem with making urban environments, like a sickness. Everytime I get new content via expansion/hak, I'm off to rebuild a new city sprawl.
I think it stems from the excitement of getting the cardboard city for PnP miniatures and introducing visual city adventures into tabletop back in the day.
The problem is I'll make a area, think up a plotline and a handful of sidequests, then throw it in the backup folder...never to be seen again.
These shots are 100% credit to Robinson Workshop. Those stellar models set the scene like a Ree creature appearance. I don't know if you can take a bad shot when using either.
I hear that - Love miniatures and small scenes. I collect those D&D minis and don't even play with 'em!
It's true, too, showcasing a piece of great work is the easy part! ;)
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