Well the new entry is up on the vault.
Sands of Solvheil II: Beneath the Hearleforne
Just waiting for the module zip to be linked by Maximus. It is currently sitting in the vault's ftp where only really clever individuals (like Wyrin) can grab it. Man it is such a relief to get that thing uploaded, although I know that I will have plenty of issues to address as more eyes fall on it and more anomolies are discovered. Still feels pretty good to have it tagged as uploaded Feb 29th (just like the whole leap day aspect).
I think this module will fall into the same trap as the first, where the ending just feels a little rushed. Perhaps I should swallow my pride and seek out some guidance on the next one. Get a little help with combat balancing, etc. Although if people play these modules for what they are intended to be (a somewhat interactive fantasy novel) then I think they will be enjoyed.
Anyhow, I'm going to go blow off some steam on the Xbox. That's what consoles are good for I think. I'm really looking forward to Force Powers Unleashed. For some reason, Star Wars games always help me channel any anger I have. You know, release my hatred and let my journey toward the darkside be complete (lol).
Sands of Solvheil Series
Design Document for Sands of Solvheil I: The Ruins of Kazatharis
Design Document for Sands of Solvheil II: Beneath the Hearleforne
Design Document for Sands of Solvheil III: Crusaders of Shalihir