I don't often finish games. Especially those that include a toolset.
DA:O is an exception. I stand on the savegame before the end and actually surprised that I made it this far. The story has been pretty darn good so far. The companions are engaging, the ambience pretty stellar (and funny all too often), and the backdrops are rather eye-catching.
Anyhow, just wanted to say a quick kudos to Bioware for coming through on a great SP adventure (or OC as we like to call it). I know this means that I am about to dive into dangerous waters with a toolset that has yet to see a patch, but as I charge the arch-demon sword drawn, I'm shocked that I not only lived this long, but that I kept logging in for more.
Sands of Solvheil Series
Design Document for Sands of Solvheil I: The Ruins of Kazatharis
Design Document for Sands of Solvheil II: Beneath the Hearleforne
Design Document for Sands of Solvheil III: Crusaders of Shalihir